JavaApplet動畫設計
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Applet是在瀏覽器中運行的小程序,Java也是從Applet開始風靡世界的。通過編寫這個Applet,我們可以學習到如下知識:
1. Applet及JApplet中的主要接口
2. 圖像的裝載及MediaTracker的使用
3. 線程的使用及多個線程直接的通訊
4. Thread.join()方法的使用
5. volatile關鍵字的使用
首先看看運行效果:點擊運行
動畫的主要部分是一個Applet,從codebase中讀取一組圖片文件,然后每隔1秒輪換顯示一張。代碼如下:
import javax.swing.JApplet; import java.awt.Graphics; import java.awt.Image; import java.awt.MediaTracker; public class Animate extends JApplet { //圖片數量 private static final int NUM_OF_PIC = 4; int count; Image pics[]; TimerThread timer; public void init() { count = 1; pics = new Image[NUM_OF_PIC]; MediaTracker tracker = new MediaTracker(this); for(int i = 0; i<NUM_OF_PIC; i++) { //將圖片按照0,1,...,NUM_OF_PIC -1,放置在目錄中,格式為.jpg pics[i] = getImage(getCodeBase(), new Integer(i).toString()+".jpg"); tracker.addImage(pics[i], 0); } tracker.checkAll(true); } public void start() { timer = new TimerThread(this, 1000); timer.start(); } public void stop() { timer.shouldRun = false; try { timer.join(); //等待timer線程退出 } catch (InterruptedException e){}; } public void paint(Graphics g) { g.drawImage(pics[count++], 0, 0, null); if(count == NUM_OF_PIC) count = 0; } } |
動畫的控制由一個專門的線程TimerThread進行處理,
import java.awt.Component; public class TimerThread extends Thread { Component comp; int timediff; // shouldRun聲明為volatile volatileboolean shouldRun; public TimerThread(Component comp, int timediff) { super("TimerThread(" + timediff + " millseconds"); this.comp = comp; this.timediff = timediff; shouldRun = true; } public void run() { while(shouldRun) { try { comp.repaint(); sleep(timediff); } catch (Exception e){} } } } |